

#STAR FOX 64 TRUE ENDING FREE#
If you can do this and launch a complete stealth attack on his military base on Zoness, you will be free to pass through Sector Z and begin your main assault on Venom. This frees you to go on the offensive, taking out Andross' bio-weapon on Aquas.

The first route requires crushing his air support on Corneria, the first level, enabling the Cornerian fleet to engage his advance fleet in Sector Y- you then must support the Cornerian fleet and destroy the Venomian Advance fleet by a large enough margin that the Cornerians can defend Katina on their own. There are two possibilities (barring outmaneuvering him entirely using a warp route in Sector X) for doing this. But to do this requires a great deal of effort- you have to destroy one of his major supply bases to have a chance of assaulting his main fleet, stationed in the Area 6 defense zone of Venom. It eventually became clear that the only way to actually catch Andross would be to approach Venom from the other side, the dark side. It would be easy to give up, but I knew in my 10-year-old heart that Andross could not be allowed to escape. Every time, he would escape as I worked my way across the surface of Venom, and I would fight is robotic doppelganger. I tried and tried, but no matter how many times I played, every time Andross would be alive at the end. I hear Andross, laughing hideously in the background, and see a ghastly image of him superimposed on the sun. The credits would roll, and the Star Fox team would fly off into the sunset, like the awesome space cowboys they are.Īnd then, in that silence after the music closes up, I hear something horrible. Pepper would congratulate me, invite me to join the army, and I'd decline. The awards ceremony was always pretty chill. After dispatching him, he would be revealed to be a massive robot, and defeating the robot, I'd escape rather handily back to Corneria. Descending to the planet surface, fighting off his massive ground army and his golem, I could eventually reach the dark side of the planet, entering into his lair, and confronting the villain directly. I could sit down, blast my way through the easy levels, creep up the backside of Andross' home planet, Venom, and disable the shield satellite, fighting off whichever Star Wolf members survived our sortie at Fortuna. At my skill level, I could handle the Easy levels pretty well, and most of the Medium levels (Solar gave me a lot of trouble), but not well enough to get up to the Hard levels. The routes split off into Easy, Medium, and Hard, and you can flop back and forth between them fairly consistently. There are several routes you can take through the game, based on how well you accomplished your goals in each level. Star fox 64, you see, was not an entirely linear game. In time, though, I begin to realize that I want something more. I begin to dodge fire, take secret routes, shoot enemies accurately and hit all the power-ups in each level. In time I realize that this is a game of skill. Each gaming instance is self-contained, and rather than casually making a decision about which pf 2 pokemon abilities to spam over and over again, I have to constantly twitch and react. It was a real-time spacecraft shooting game that featured smooth graphics, impeccable controls, a 3D combat environment, and comprehensive voice-overs for all the dialogue in the game.Īs I first started up the game, I quickly realized this was nothing like Pokemon. On my 10th birthday I got probably one of the best gifts of my life, the thing that makes me a real gamer today and not a casual: One Nintendo 64 with a controller, and Star Fox 64 with a rumble pack.įor those of you who don't know, Star Fox 64 was the major release for the N64 that used the rumble pack addon. It was fun, but ultimately I never tried to get really good at the game. My venusaur just spammed cut and razor leaf all day every fight.


It's easy to be a casual in Pokemon, though, since you can just have one pokemon (plus however many you need to capture to get HMs and open new passages) and use it in every fight. I had a gameboy, and spent a fair amount of time playing Pokemon. I began (as I assume many do) as a casual gamer. It's a long journey for a young gamer to become a tryhard.
